

MKII Gyroscopic Stabilizer - Your Aimed Shot grants you gyroscopic stabilization, increasing the critical strike chance of your next Aimed Shot by 15% and making it castable while moving.Butcher's Bone Apron - Mongoose Bite increases the damage of your next Butchery by 10%.The Mantle of Command - Dire Frenzy gains 1 additional charges.X'oni's Caress - Allies protected by your Ironbark also receive 75% of the healing from each of your active Rejuvenations.Fiery Red Maimers - After using Ashamane's Frenzy, your next Maim deals 500% increased damage and hits 2 additional enemies near the target.Lady and the Child - Moonfire deals 20% increased damage and also hits another nearby enemy within 20 yds of the target.
#Brewmaster legendaries plus#
Oakheart's Puny Quods - Barkskin instantly grants 45 Rage plus an additional 15 Rage over 3 sec.Spirit of the Darkness Flame - Your Fiery Brand now heals you for 100% of the damage done and each enemy hit by your Sigil of Flame increases the instant damage of your next Fiery Brand by 15%, stacking up to 15 times.Delusions of Grandeur - The remaining cooldown on Metamorphosis is reduced by 1 sec for every 30 Fury you spend.Consort's Cold Core - Sindragosa's Fury has 50% reduced cooldown and Freezes all enemies hit for 3 sec.Skullflower's Haemostasis - Blood Boil increases the damage and healing of your next Death Strike by 20%.Death March - Death Strike and Death Coil reduce the remaining cooldown of Defile by 2.0 sec.When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 407,610 Fire damage. Kil'jaeden's Burning Wish - Launch a vortex of destruction that seeks your current enemy.Velen's Future Sight - Increase all healing done by 15% and causes 50% of overhealing on players to be redistributed to up to 3 nearby injured allies, for 10 sec.When the shield is consumed or expires, 75% of the damage absorbed is dealt to nearby enemies, split evenly. Archimonde's Hatred Reborn - Gain an absorb shield for 30% of your maximum health for 10 sec.There are a few legendary items that are shared between a few classes and a couple shared between all classes.Later raid tiers will be tuned around most players having a legendary item.The first raid tier is balanced around most players not having a legendary item.You will be able to transmog Legion legendaries to other appearances and vice versa.Legendary item effects will not work in instanced PvP.Each class has a final Order Hall talent ( Ancestral Legends) that allows them to equip a second legendary item.This limit will be increased as time goes on. You can only equip one legendary item at the start of the expansion.Legendary items will be enabled at all times in all raid difficulties and Mythic dungeons.Each legendary item has a special effect.More challenging content will have a higher chance to drop a legendary item.Some level of bad luck streak protection also applies to legendary items.It should be nearly impossible to get a duplicate legendary item.Your loot specialization will control what legendary items can drop for you.World Quest Caches ( NOT individual world quests).These have fun and unique effects that can change how you play your spec. There are new legendary armor items that can drop from many different sources in Legion.
